![]() If you can place the towers at stone age, do it. This could be considered early game, since primitive doesn't sound like mid game, but getting towers is not mandatory, and you will do it when you have your basics set up, so it's most likely you will do this once you are in mid game, even though you may have had the towers for a while now. Once you get the double palisades, it won't be long since you get the Guards knowledge, unlocking the primitive towers. I've seen some players also add a few warriors inside the walls in case they break through, but personally i think that's unlikely to happen, and it's more usefull to, insted of having warriors, adding more javelins.Ĭopper/Early Bronze Getting those towers up ![]() If you feel unsafe you can always throw a few rock throwers into the mix. ![]() Save some wood to set 15 + 5 javelins behind your walls. Rock throwers are an option if you are not getting the javelin technology, but they are useless otherwise. If you have ocean or a river, use it.įor the early game you will only have rockthrowers and javelins. It's expensive, but it's the best you can have. If you weren't lucky and didn't get any good natural defenses on your region, not all is lost. On YMIR double palisades are mandatory to survive mid to late game raids, sacks and invasions. Your last task during the early game is, as seen on the image above, turn your simple palisade into a double walled fortress. Improving your defenses and for the unlucky ones ![]() Here's a good example of what a multiple entrance hill should look like, and next to it a hill with only one entrance and a double palisade set up. Later on it could become a problem if managed badly. Use the natural defenses so that you have to make the less amount possible, to reduce the infrastructure upkeep. Palisades block enemy units from passing and also provides cover to troops deployed against it, protecting them against enemy ranged attacks. Once you've located a good natural defense, build some palisades. Use it to detect useful natural defenses. Using the flat map mode will lead you to a screen that shows terrain. They can vary from a hill with just one way in, a hill with multiple ways in, ocean or none at all. One of the main things that can turn a Decent starting region into a amazing one are it's natural defenses. When at your city, remember to place these units on the defense zone you created. It's recommended that you have a small army of 10 Warriors to keep Loyalty up, and to have a hunting party if needed. You won't sustain any substantial damage, if any. The first thing you should do is create a small defensive zone on a safe area of the map, so that, when you get one of the early, basic raids, the barbarians will just run to your stockpiles, take a few resources, and leave. On the early game defending is not a priority, since your porcos are a lot more valuable than any resource you could have at this stage. Restrict storage acceptability if necessary. Move the most important storages and buildings inside the zone.If problem still persists, reopen the game. Reopen Strategic Tool to revise if orders have been received.Order rules of engagement for the selected squads.Click on the terrain and drag to put them in position.Holding Ctrl(Command for IOS) select your squads.Done by selecting "Add new Defensive zone", then left clicking in the center and dragging until size is satisfactory. Open Strategic Tool and designate your chosen area.Build palisade or choose your defensive position.2.3 improving your defenses and for the unlucky ones.
0 Comments
Leave a Reply. |